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Credit:

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Written by Anton Marini - 'vade' 
see http://002.vade.info

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License:

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Creative Commons, Attribution - Non Commercial - Share Alike 3.0

http://creativecommons.org/licenses/by-nc-sa/3.0/

See http://002.vade.info/?page_id=14 for more information.

Note this code is based off of a modified GLSL Shader provided by Cycling 74 with Max/MSP/Jitter.
The original Jitter shader code was written by Derek Gerstmann. 
My modifications extend only to wrapping the effect as a Quartz Composer Plugin and slightly modifying the GLSL code.

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Instructions:

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	This plugin requires OS X 10.5.5 (At least, ive not tested it on earlier versions), and a copy of VDMX, or another Quartz Composer Composition 'host' app.

	Installation: The plugin goes in your "/Library/Graphics/Quartz Composer Plug-ins/" folder.

	For Quartz Composer
	1) Instantiate the plugin as you would any native effect from the Patch Creator window.

	For VDMX:
	1)	Drag the provided VDMX QTZ file (or your own) to your qcFX folder (located in ~/Application Support/VDMX/).
	2)	Launch VDMX, you can find the qcFX in the Quartz Composer section of the Effects Panel
	3)	Drag the plugin on to a layer to add the effect to an effect chain.

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Controls:

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	1) Amount - Amount of Effect

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Changelog:

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Beta 1 - Initial release.
